Projects
Here is a sample of the Erasmus projects Mashkura and David worked on together:
2016 Grandma’s Story – Engaging migrant youth in their local communities: Learn more
2018 Virtual Reality Archive Learning – Adult education through VR and Archives: Learn more
2019 Enlarging youth entrepreneurial spirit. Erasmus Youth: Learn more
2019 Virtual Spitfire – Using Virtual Reality and Local Industrial Heritage for Developing Key Competences: Learn more
2020 Active Citizens Reimagining the Community. Active Citizens Reimagining the Community. Erasmus Adult: Learn more
2020 Coding for Migrant Women Returners (C4MWR) Erasmus Adult: Learn more
2020 Box of our Memories – Adult education programme caring for memory loss: Learn more
2020 LOG’IN L’ habitat inclusif pour personnes en situation d’handicap comme réponse à l’autonomie sociale Erasmus Adult: Learn more
2021 Migrogardens Erasmus Adult: Learn more
2021 SPECIAL Youth Entrepreneurship: Learn more
2022 ACE Culture: Learn more
2022 MediaParent: Learn more
2023 My Virtual World: Learn more
2023 Hold My Hand: Learn more
2023 Grow and Sell for Sustainable Living: Learn more
2023 SPACE: Learn more
2024: Digital Finance for Youth: Learn more
2024: Waste Free World: Learn more
2024: GoVise: Learn more
2024: REWIND: Learn more
Digital Finance 4 Youth (DF4Y)
Erasmus+ DF4Y project was a groundbreaking initiative designed to empower the next generation with the tools, knowledge, and confidence to navigate the digital financial landscape, using e-learning platforms, gamified apps, and hands-on training to bridge the gap between digital finance and sound money management.
Grandma’s Story
Erasmus+ ‘Grandma’s Story’ – Engaging migrant youth in their local communities. Led by Legacy WM and based on the ‘Old Wives Tales’, ‘Grandma’s Story’ brought together organisations working with migrants from several parts of Europe. The project focused on recording migrant stories, creating a toolkit for heritage trails and developing training material for youth workers engaging young people in heritage.
Coding4 Migrant Women Returner (C4MWR)
Erasmus+C4MWR was about providing support those who work in adult education and community development work and provide services to migrant women who Eare potential returners into the labour market by acquiring and developing skills in Coding, Artificial Intelligence and Robotics.
My Virtual World (MVW)
Erasmus + My Virtual World”- 3D Job Training for Autism aims to train adult educators, VET workers, employers and parents of young people on the autism spectrum to get into the labour market and retain sustainable employment.
Grow and Sell
Erasmus+ Grow and Sell was about promoting sustainable living, active citizenship, youth entrepreneurship, and the inclusion of girls and young women into the workforce. The project will achieve its objectives by providing technical competencies to young women, particularly from migrant and immigrant communities, on how to build their own growing systems inexpensively and what food they can grow to resell and eat themselves.
Active Citizens Exploring Culture
ACE - Focused on developing the competences of educators and other personnel such as archivists, artists, museum, and heritage professionals. The aim was to support adult education in Community Learning Environments, working with local people with an interest in gaining new skills on influencing inclusion in their community.
VIRTUAL REALITY ARCHIVE LEARNING (ViRAL)
The VIRAL project addressed key competencies of adults facing fewer opportunities by developing a new adult education program. The project draws from archives and cultural heritage in post-industrial communities across Europe.
